Mining The Miners' Guild is responsible for the excavation and handling of Eorzea's mineral wealth, be it ores, fossils, precious stones, or otherwise. It should come as no surprise, then, that their most eager customers are the realm's Blacksmiths and Goldsmiths. To fully master the advanced techniques developed by the great mining nation of Ul'dah, miners must undertake a wide range of tasks, from the meticulous prospecting of the most minute deposits to large-scale civil engineering. The guild staunchly subscribes to the theory of continental drift, and as such many among its ranks for their patron deity Oschon, the Wanderer. The primary tool of the miner is the pickaxe.
One of the many available classes in Eorzea, the Miner is a Disciple of the Land. In addition to their unexcelled prowess at throwing rocks, miners also use their skills to debilitate enemies with mineral compositions.Throughout their travels, miners are always able to put their skills to use in the field or in dungeons to earn some gil.
AbilitiesStone Resolve ~ Slows the rate at which a gathering location's remainder decreases. Master of Rock ~ Increases your chance to obtain high-quality items while gathering. Truth of Mountains ~ Increases the accuracy of your aim while gathering. Nald'thal's Ward ~ Temporarily increases your chance to obtain fire crystals. Menphina's Ward ~ Temporarily increases your chance to obtain ice crystals. Deep Vigor ~ Temporarily increases your vitality. Solid Reason ~ Temporarily increases your mind. Lay of the Land ~ Survey the landscape to locate grade 1 mineral deposits. Prospect ~ Survey the landscape to discern the number and direction of grade 1 mineral deposits in the area. Increases movement speed when far. Earthen Favor ~ Increases your chance to locate rare items while gathering. Lay of the Land II ~ Survey the landscape to locate grade 2 mineral deposits. Sharp Vision ~ Increases your chance to hit items aimed for while gathering. Prospect II ~ Survey the landscape to discern the number and direction of mineral deposits grade 2 and below in the area. Increases movement speed when far. Lay of the Land III ~ Survey the landscape to locate grade 3 mineral deposits. Prospect III ~ Survey the landscape to discern the number and direction of mineral deposits grade 3 and below in the area. Increases movement speed when far. Lay of the Land IV ~ Survey the landscape to locate grade 4 mineral deposits. Prospect IV ~ Survey the landscape to discern the number and direction of mineral deposits grade 4 and below in the area. Increases movement speed when far. Beastkin Eluder ~ Temporarily avoid enemy encounters. Effective only against beastkin. Lay of the Land V ~ Survey the landscape to locate grade 5 mineral deposits. Prospect V ~ Survey the landscape to discern the number and direction of mineral deposits grade 5 and below in the area. Increases movement speed when far. Lay of the Land VI ~ Survey the landscape to locate grade 6 mineral deposits. Prospect VI ~ Survey the landscape to discern the number and direction of mineral deposits grade 6 and below in the area. Increases movement speed when far. Important AttributesVitality (VIT) Main hand tool. Mind (MND) 2nd hand tool.Tools of TradePickaxe SledgehammerMining NodesEquip your tools and get out of town! Go explore!!! Find the nooks and crannies of the earth which hold the shining stars that signal you can quarry/mine them! Don't be scared to enter those tunnels, they are the only places you can find Quarry Nodes in. Nodes will look like shining stars, don't confuse them though with other Discipline of the Land nodes. If it's in a tree or on the ground, you won't be able to mine from it.
"Lay of the Land" Ability helps guide you to mining/quarrying sources. It will tell you the general direction of places you can hit up. Keep in mind that if you receive a message that a mine is a certain distance to the NORTH, it means North on your mini map, not north from where you are facing. Once you find your shining mining star, it's not as simple as right-clicking on it to mine some precious ore and jewels. Get close to the star and you will notice an "!" on your top screen; open your menu and select the option to begin mining. IMPORTANT: You can only Mine while on Passive Mode, so if you can't figure out why you can't start hitting that mine, try checking what mode your are on. Please remember, this is not FFXI or WoW. If some player beats you to a node, don't freak out on them. All nodes are instanced in FFXVI, which means regardless of weather you start hitting a node that another player is already on or vise versa, the amount of times you can mine from it will not be affected per individual. Simplified, if the mine says you can gather from it 6 times, you will be able to gather from it 6 times even if Bob and Joe come and hit the mine too.Mining The first thing you will notice after you chose the mining option will be a sliding scale on your screen. This scale is called Exposed Ore. Essentially, this represents "what" area of the mine you will hit. Sliding the scale up or down determines (moves) the area you will be mining from on the node. Each time you begin a fresh gather opportunity (remember you get a pre-set amount of chances to gather items from the mine) you will be able to slide the scale.
I tried many different variations of the slide position on the scale. Honestly, it didn't much affect what I gathered or my amount of success/failure to actually get the items out of the mine.
Once your Exposed Ore slider is set, the most important aspect which determines weather you are able to get anything out of the mine or not begins; Aim Target.
Below the target you will also see a Swing Gauge filled with light blue. This gauge represents that amount of swings you will be able to perform during a single gathering chance. The more the gauge is filled, the more swings you can take. On average I found that you get 3-5 swings. At this time I am not sure what affects the gauge. I did notice though that if you get more "chances" to gather from the mine, your gauge seems to be less filled. When you get less "chances" to gather form a mine the swing gauge seems to be fuller. I suppose it seems like it balances out. The Aim Target works like a "hot and cold" game. Depending on where you stop it you will get messages indicating weather or not you are near an item, getting closer to or farther from an item, or on an item but can't get it out on the first swing.
Start the Aim Target. It begins by shrinking and growing an orange circle within it from the inner to the outer edges of the target. Stop it by clicking within the target once it moves upon the area you wish to hit. After you stop it there will be a light blue shadow that represents where your last aim was. I find this blue shadow very useful during the times I get messages that are like "you're on something but you can't seem to get it out". This means I need to hit the mine at the same spot I previously landed at. I can use the blue shadow to guide my next stop on the Aim, once I restart it, to overlap the exact previous location in order to get my prize out. You can begin wherever you like on the target, closer to the inside or outside. I prefer to start from the inside and work my way to the outer edge until I see a message that indicates if I'm getting closer or not to the ore.
From here, it’s a pretty much a hot and cold game where the following hints are given:
You feel nothing promising. You should try a different area far away from your last hit.
You are close to something, but cannot yet extract it. This means that you’ve got the right spot, but will need to hit the same spot again to get the item.
You are getting farther from the mark. Like it says, your last swing is far from your original swing. Change the direction from your original swing.
You lose sight of what felt like a (item). You got the right spot, but your Remainder gauge depleted after the last swing.
You are getting closer to the mark. Make a little adjustment close to your last swing to get the item.
You feel something promising. You should try a different area somewhat close to your last hit.Quarry MiningQuarrying is a bit different from mining. Yes, a miner does both but when you find a Quarry point in a cave you will not play the mini game. The unique thing about quarrying is that if you successfully quarry from a point, it will jump to a nearby location for the next gathering chance. It will never jump far from you so it's pretty simple.
Sandy Kitano Admin replied
707 weeks ago